Full Cross Build#
Note
Fullbuild requires running headergen, which is a python program that depends on pyyaml. The minimum versions are listed on the Generating Public and Internal headers page, as well as additional information.
In this document, we will present recipes to cross build the full libc. When we say cross build a full libc, we mean that we will build the full libc for a target system which is not the same as the system on which the libc is being built. For example, you could be building for a bare metal aarch64 target on a Linux x86_64 host.
There are two main recipes to cross build the full libc. Each one serves a different use case. Below is a short description of these recipes to help users pick the recipe that best suites their needs and contexts.
Standalone cross build - Using this recipe one can build the libc using a compiler of their choice. One should use this recipe if their compiler can build for the host as well as the target.
Bootstrap cross build - In this recipe, one will build the
clangcompiler and the libc build tools for the host first, and then use them to build the libc for the target. Unlike with the standalone build recipe, the user does not have explicitly buildclangand other build tools. They get built automatically before building the libc. One should use this recipe if they intend use the builtclangand the libc as part of their toolchain for the target.
The following sections present the two recipes in detail.
Standalone cross build#
In the standalone crossbuild recipe, the system compiler or a custom compiler of user’s choice is used to build the libc. The necessary build tools for the host are built first, and those build tools are then used to build the libc for the target. Both these steps happen automatically, as in, the user does not have to explicitly build the build tools first and then build the libc. A point to keep in mind is that the compiler used should be capable of building for the host as well as the target.
Note
Even though the LLVM libc provides its own complete C library implementation,
compiling it for a Linux target still requires the Linux kernel API headers for
that architecture. On Debian-based systems, these and other standard cross-compilation
runtimes (like libgcc) can be installed via packages like
gcc-riscv64-linux-gnu and linux-libc-dev-riscv64-cross (or similar for
other architectures). You will need to point CMake to the kernel headers using
-DLIBC_KERNEL_HEADERS (e.g.,
-DLIBC_KERNEL_HEADERS=/usr/riscv64-linux-gnu/include) so the libc build
can find headers like asm/unistd.h.
CMake configure step#
First, set up the environment variables for your compiler and target:
C_COMPILER=clang
CXX_COMPILER=clang++
TARGET_TRIPLE=aarch64-linux-gnu
Below is the CMake command to configure the standalone crossbuild of the libc.
cmake \
-B build \
-S runtimes \
-G Ninja \
-DLLVM_ENABLE_RUNTIMES=libc \
-DCMAKE_C_COMPILER=$C_COMPILER \
-DCMAKE_CXX_COMPILER=$CXX_COMPILER \
-DCMAKE_C_COMPILER_TARGET=$TARGET_TRIPLE \
-DCMAKE_CXX_COMPILER_TARGET=$TARGET_TRIPLE \
-DLLVM_LIBC_FULL_BUILD=ON \
-DLIBC_TARGET_TRIPLE=$TARGET_TRIPLE \
-DCMAKE_BUILD_TYPE=<Release|Debug>
We will go over the special options passed to the cmake command above.
Enabled Runtimes - Since we want to build LLVM-libc, we list
libcas the enabled runtime.The full build option - Since we want to build the full libc, we pass
-DLLVM_LIBC_FULL_BUILD=ON.The target triple - This is the target triple of the target for which we are building the libc. For example, for a Linux 32-bit Arm target, one can specify it as
arm-linux-eabi.
Build step#
After configuring the build with the above cmake command, one can build the
the libc for the target with the following command:
ninja -C build libc libm
The above ninja command will build the libc static archives libc.a and
libm.a for the target specified with -DLIBC_TARGET_TRIPLE in the CMake
configure step.
Bootstrap cross build#
In this recipe, the clang compiler is built automatically before building the libc for the target.
CMake configure step#
First, set up the environment variables for your compiler and target:
C_COMPILER=clang
CXX_COMPILER=clang++
TARGET_TRIPLE=aarch64-linux-gnu
Then, configure the CMake build for the bootstrap build:
cmake \
-B build \
-S llvm \
-G Ninja \
-DCMAKE_C_COMPILER=$C_COMPILER \
-DCMAKE_CXX_COMPILER=$CXX_COMPILER \
-DLLVM_ENABLE_PROJECTS=clang \
-DLLVM_ENABLE_RUNTIMES=libc \
-DLLVM_LIBC_FULL_BUILD=ON \
-DLLVM_RUNTIME_TARGETS=$TARGET_TRIPLE \
-DCMAKE_BUILD_TYPE=Debug
Note how the above cmake command differs from the one used in the other recipe:
clangis listed in-DLLVM_ENABLE_PROJECTSandlibcis listed in-DLLVM_ENABLE_RUNTIMES.The CMake root source directory is
llvm-project/llvm.The target triple is specified with
-DLLVM_RUNTIME_TARGETS.
Build step#
The build step is similar to the other recipe:
ninja -C build libc
The above ninja command should build the libc static archives for the target
specified with -DLLVM_RUNTIME_TARGETS.
Building for bare metal#
To build for bare metal, all one has to do is to specify the
system
component of the target triple as none. For example, to build for a
32-bit arm target on bare metal, one can use a target triple like
arm-none-eabi. Other than that, the libc for a bare metal target can be
built using any of the three recipes described above.
Building for the GPU#
To build for a GPU architecture, it should only be necessary to specify the
target triple as one of the supported GPU targets. Currently, this is either
nvptx64-nvidia-cuda for NVIDIA GPUs or amdgcn-amd-amdhsa for AMD GPUs.
More detailed information is provided in the GPU
documentation.
Building and Testing with an Emulator#
If you are cross-compiling the libc for a different architecture, you can use an emulator
such as QEMU to run the tests. For instance, to cross-compile for riscv64 and run tests
using qemu-riscv64, you can use the standalone cross build recipe with a few additional CMake flags.
CMake configure step#
Assuming your system compiler (e.g., clang++) supports the RISC-V target,
you can configure the build as follows:
cmake \
-B build \
-S runtimes \
-G Ninja \
-DLLVM_ENABLE_RUNTIMES=libc \
-DCMAKE_C_COMPILER=clang \
-DCMAKE_CXX_COMPILER=clang++ \
-DCMAKE_C_COMPILER_TARGET=riscv64-linux-gnu \
-DCMAKE_CXX_COMPILER_TARGET=riscv64-linux-gnu \
-DLLVM_LIBC_FULL_BUILD=ON \
-DLIBC_TARGET_TRIPLE=riscv64-linux-gnu \
-DLIBC_KERNEL_HEADERS=/usr/riscv64-linux-gnu/include \
-DCMAKE_CROSSCOMPILING_EMULATOR=qemu-riscv64 \
-DLLVM_ENABLE_LLD=ON \
-DCMAKE_BUILD_TYPE=Debug
The notable additions are:
The compiler target - We set
-DCMAKE_C_COMPILER_TARGET=riscv64-linux-gnuand-DCMAKE_CXX_COMPILER_TARGET=riscv64-linux-gnuto tell CMake to pass the correct--targetflags toclangso that it cross-compiles rather than building for the host.The target triple - We set
-DLIBC_TARGET_TRIPLE=riscv64-linux-gnuThe kernel headers - We set
-DLIBC_KERNEL_HEADERS=/usr/riscv64-linux-gnu/includeto point to the target’s Linux API headers (e.g. forasm/unistd.h).The cross-compiling emulator - We set
-DCMAKE_CROSSCOMPILING_EMULATOR=qemu-riscv64to tell CMake how to execute the compiled unittests. Note that this requires thatqemu-riscv64is installed and available in your$PATH.LLD Linker - We set
-DLLVM_ENABLE_LLD=ONto ensure the test suite is linked usinglld, which is necessary for cross-compilation.
Build and Test step#
You can then build the libc using:
ninja -C build libc
To run the tests for the cross-compiled libc, you must use the hermetic test suite, which is entirely self-hosted.
ninja -C build libc-hermetic-tests
Note
The standard check-libc target relies on the target’s system C++ and C library
headers. Because these tests aren’t hermetic, they are not expected to work for
a standalone cross-compilation build.